

There are two distinct timelines and often the solution to advancing in one involves making progress in the other. This system is at its most appealing when you're faced with a barrier-literal or otherwise-and trying to find the key event in the past that lets you bypass that hurdle. Once empowered with time travel, you're presented with turning points and key branching paths on a regular basis. Key characters like Heiss are aware of the White Chronicle and figuring out their motives is part of the narrative's draw. Using this tome to revive Stocke and his companions to further the interests of Alistel is only part of the story. Finding himself in another realm, Stocke learns that the White Chronicle-a book given to him by his superior, Heiss-has the power to transport the user to key events in the past thereby giving you the ability to alter these moments. Though a series of events lead to the downfall of Stocke, two subordinates, and even the spy, our hero gets a supernatural reprieve. You initially play as Stocke, an Alistelian agent assigned to escort a spy back to your capital. The kingdom of Alistel blames neighboring Granorg for this plague, inflaming a conflict between these warring lands. Sand isn't only consuming the land but also living beings as well. In fact, you start the game in what appears to be the twilight of the continent of Vainqueur-the game's setting-as its being slowly devastated by an unexplained "desertification". Originally released in 2010 on the Nintendo DS, Radiant Historia gets a welcomed re-release on the 3DS, and is an enhanced port in every sense of the term.Īn Atlus RPG not associated with Shin Mega Tensei or Etrian Odyssey, Radiant Historia is based in its own original world with a built-in history. This engaging mechanic also complements Historia's traditional RPG gameplay of pursuing quests, surviving turn-based battles, and exploring a vast landscape.

The impetus for this temporal weaving is so well ingrained into its narrative that it subverts any question of gimmickry. This RPG treats altering events as essential to its story, forcing you to regularly jump back and forth between two streams of time. Of the many story-driven games that feature user-dictated time travel, Radiant Historia ranks high.
